Making atlases with TexturePacker

Making atlases with [TexturePacker](https://www.codeandweb.com/texturepacker)

Let's have an example Animate document with such library structure:

Animate document library

Here we have one component with linkage name "Button".

After we run JSFL-script and choose a folder for export, we will get such files structure in it:

  • Button.json
  • images folder
    • buttons folder
      • button_normal.png
      • button_over.png

Now we create a new document in TexturePacker with such settings:

  • Data Format: Phaser 3

This is easy =)

  • Trim srpite names: checked

This will remove file extensions from frame names.

  • Prepend folder name: checked

This will prepend our images/ folder to frame names

Two last settings are required for ComponentClip to find frames in the atlas properly.

You can set other settings as you need, read more.

Add our images folder to the sprite list. It will look like this

Sprite list

Ok. We are ready to publish. Click "Publish sprite sheet".